Game Design Portfolio
Game designer with releases on Steam and Itch.io, and a Masters degree in Game Design, Enterprise, and Production from Birmingham City University.
Experienced in Unreal Engine 4 & 5, Perforce, and Adobe. Can work in teams and independently. Has professional experience in creative writing and marketing.
SUPPORTING SKILLS
Creative Writing
Experienced in writing long form narratives using a variety of perspectives and styles.
Represented for novel fiction by Sandra Sawicka at Marjacq Scripts.
Marketing
Holds a diploma in Professional Marketing from the Chartered Institute of Marketing.
Can design & deploy marketing campaigns. Experienced with Adobe Creative Suite.
Project Management
As Head of Projects and Development for Amplitude (creative marketing agency), has managed cross-discipline teams on projects large and small.
Values culture and kindness.
CREATIVE WRITING
The Dead Cities
400 years after the undead conquered the world, humanity has refound its feet. Survivors live in walled towns, safe from the horrors outside, defended by Sentinels who lay down their lives to protect others. But a series of abductions threatens to undo centuries of progress and plunge the world back into chaos.
Above/Below
On a distant planet, Raas dreams of making his way out of the slums to live in luxury high above. It'll take money though, and the only way to make money for a guy like him is crime. It's a shame, then, that the local crime boss hates him, and that the people he's about to cut a deal with are undercover cops.